Represents a single item of metadata. Metadata is used to store custom key/value pairs at the application or user level.
Examples
CopyC#
BuddyClient client = new BuddyClient("APPNAME", "APPPASS");
client.LoginAsync((user, ex) => {
user.Metadata.GetAsync((item, state) => {
item.SetAsync(null, "some value");
}, "some key");
}, "username", "password"); Namespace: BuddyAssembly: Buddy (in Buddy.dll) Version: 1.0.2.7 (1.0.2.7)
Syntax
| C# |
|---|
public class MetadataItem : IComparable<MetadataItem> |
| Visual Basic |
|---|
Public Class MetadataItem _
Implements IComparable(Of MetadataItem) |
| Visual C++ |
|---|
public ref class MetadataItem : IComparable<MetadataItem^> |
| JavaScript |
|---|
Buddy.MetadataItem = function();
Type.createClass(
'Buddy.MetadataItem',
null,
IComparable`1); |
Inheritance Hierarchy
See Also