Represents an object that can be used to send message from one user to another.
Examples
CopyC#
BuddyClient client = new BuddyClient("APPNAME", "APPPASS");
client.LoginAsync((user, state) => {
user.Messages.SendAsync((r, state) => { }, someOtherUser, "Some Message");
}, "username", "password"); Namespace: BuddyAssembly: Buddy (in Buddy.dll) Version: 1.0.2.7 (1.0.2.7)
Syntax
| Visual Basic |
|---|
Public Class Messages |
| Visual C++ |
|---|
public ref class Messages |
| JavaScript |
|---|
Buddy.Messages = function();
Type.createClass(
'Buddy.Messages'); |
Inheritance Hierarchy
See Also