Represents an object that can be used to send message from one user to another.

Examples

CopyC#
BuddyClient client = new BuddyClient("APPNAME", "APPPASS");

// On WinPhone 7 - configure push for tiles and toast
client.LoginAsync((user, state) => {
    user.Messages.SendAsync((r, state) => { }, someOtherUser, "Some Message");
}, "username", "password");

Namespace: Buddy
Assembly: Buddy (in Buddy.dll) Version: 1.0.2.7 (1.0.2.7)

Syntax

C#
public class Messages
Visual Basic
Public Class Messages
Visual C++
public ref class Messages
JavaScript
Buddy.Messages = function();

Type.createClass(
	'Buddy.Messages');

Inheritance Hierarchy

System..::..Object
  Buddy..::..Messages

See Also